Primary |
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Society name | The Tana |
Location | Tanamir Sea, eastern Midsea, central Qaiyore |
Languages | Anamir, a Southern Midsea Dialect very close to the Southern Midsea Root. |
Size | scope: about 250,000, Agriculture, Fishing, Hunting, and Raiding Communities. |
Philosophical orientation | Primary orientation: Equilibrium (passive) preservation of social order
prevention of trade disruption and disturbance Secondary orientation Conquest (active) acquisition of new lands and subjects acquisition of trade |
Subsistence | Wilderness% 40 (Big) - mountains and woodland Wasteland% 40 (Big) - very mountainous area Yield% 100 (Normal) - Urban% 0 (None) - mostly small communities |
Politics |
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Ruling agency | Albemare, the QueenShe rules all matter by political alligience, power, and kinship bonds. Leader of all things Tana. |
Key elements | Elder Council, Quan Council |
Internal politics | The QueenShe Albermare Authority: Superb (+3) Influence: Mediocre (-1) Consent: Good (+1) The Elder Council - a council made up the leaders (always female) of
each clan The Quan Council - masterwights (always male) representing each of the four wrights
(Bloodwrights [healers], Naturewrights [shamen], Scryewrights [soothsayers], Dragonwrights
[warrior-mages]). |
External politics | Free Cities (poor) -2 Kaeir (poor) -2 Onagir (good) +1 Others TBD |
Capability and culture |
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Military organization | All women are part of the raiding armies and navies. All men are part of the home defense. Organization is on personal authority, power, and designation by clan leaders. |
Military values | General populous: Size: Good (+1) Force: Good (+1) |
Economic system | primary barter, secondary currency |
Technological base |
metallurgic |
Economic values | Craft: Good (+1) Resources: Good (+1) The lands and people of the Tana are bountiful, though over-crowding is causing concern Exploitation: Great (+2) The Tana make thrift use of their assets Trade: Poor (-2) The Tana rely on their well-organised raiding teams and are viewed as treachorous privateers by their Free Cities neighbours Wealth: Fair (0) |
Humanities | Tolerance Prevalence Diversity Sophistication --------- ---------- --------- -------------- Religion Great Great Miserable Fair Arts Fair Fair Fair Fair Scholastics Great Poor Fair Fair Magic Good Poor Fair Great |