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Actions in the Game Year 1419

Society Name:Razanians

Action I. - Invasion of Northern Aryisa

Northern Armies continue their push from the north...

Action I. - Strategy, External
Actor: Northern Kingdoms
Objective: Invade Aryisa from the North
Type: Invasion
Secrecy: None
Difficulty: Very Hard, Aryisa tight Defences
Prime Determinants: Secondary Philosophical Orientation, Force Great on razanian soil
(+1) Secondary Philosophical Orientation: War
(+1) hatred for the Asagmari
(+1) united force
(-1) kingdoms have problems working together
(+1) great on razanian soil (this counts anywhere on the Coast, including Aryisa)
(+1) Razanian Front
(+1) Use of Gurders and Minot Catapults
(-1) Aryisa military reorganized
Reaction: Heroic

Razanian Good
Aryisa Great

Razanian +1 (+1 +1 0 0) = +3
Arysia +2 ( -1 -1 -1 +1) = 0

The Aryisa army is pushed south until the Razanian army controls all of the west bank of the Razan River north of the were the Karan and the Razan River join. The Razanian control over the contry extends from their to the coast. Now the Razanian Western Army crosses the River to join the Northern army, and the two northen Aryisa armies join into one. The Southern Army may need to be called up to help defend the Capital of Arysia as it lies close to the Northern conflict.


Action II. - Western Armies raids West Aryisa

After fortifying their lines a bit, the Western Armies sends raids at various Aryisan positions along the east side of the river. The river would be hard to get across, especially since many bridges are destroyed. So they attack during the night, to surprise the Aryisan Army.

Action II. - Strategy, External

Actors: Western Kingdoms
Objective: Fortifying along the west side of the Razan River
Type: Defence
Secrecy: None
Difficulty: Hard
Prime Determinant: Secondary Philosophical Orientation
(+1) Secondary Philosophical Orientation: War
(-1) kingdoms have problems working together
(+1) great on Razanian Soil
(+1) Razanian Front
(+1) lead by the kingdom of Karan
(-1) river hard to get across
(+1) the Razanians good at raiding.
(-1) Aryisa haves tight defences
Reaction: Normal

-1 -2 +2 (0 +1 -1 0) = -1 Failure

Caught and killed.


Action III. - Southern Armies starts raiding aswell

Now that they are well fortified, they decided to start raiding various Aryisan positions aswell.

Actor: Southern Kingdoms
Type: Defence
Secrecy: None, but being cautious of any Aryisan Spies/Scouts.
Difficulty: Hard
Prime Determinant: Secondary Philosophical Orientation: War, Great on Razanian Soil
Resources: Fair
Engineering: Great
Crafts: Fair
(+1) Secondary Philosophical Orientation: War
(+1) Razanian Front
(+1) Great on Razanian Soil
(-1) problems working together
Reaction: Cautious

-1 (+1 0 +1 -1) = 0 Mixed Results

Can't get over the river.


Action IV. - Liberation of Haran ( 2 to 5 )

The Razanian Front leaders had made a meeting somewhere, hidden from the Aryisans. They have to start focusing than spread out all over the place, not doing enough damage in anyone place. The Aryisans have already starting to find some Razanian Front hideouts and resistence cells, so they must start concentrating on a target, Haran. After some agreements, they decide that should try concentrating on liberating Haran, where the Aryisans have their second largest city and port. The Majority of Razanian Front resources will be put into doing this, but they'll still have other hideouts at other parts of Aryisa to keep the Asagmari a hard time.

Action IV. - Strategic/Tactical, internal/external (Razanian Front)

Actors: Razanian Front
Objective: Liberating Kingdom of Haran
Type: Espionage/Rebelling/hiding/whatever
Secrecy: Yes
Difficulty: Very Hard
Prime Determinant: War
Secondary Determinant: Survival
+Razanian Front already spread out in Haran
+Aryisan military busy with several fronts
+concentration in one area than all over the place
-Risk of having the Aryisan stopping the Front for good
+Century Council support
Reaction: Cautious

Results -2 +3 -1 (0 +1 +1 +1 ) + ( +1 0 0 +1) + ( ) + ( ) + ( )