Society Name: Hisaria
Action 1 : Mourning Period, 2 of 3 years (all year)
The Mourning continues even with the Discontent of the Malar Clan.
Primary Determinant : Internal Politics
Difficulty : Normal. The discontent of the Malar Clan make a little more
harder to continue the
Morn than last Year
Secrecy : None
Actor : Ruling Agency and Key Elements (Everyone in Hisaria)
Weight : Normal Action
Modifiers : (-)Still More Members of the Malar Clan refuse to morns the
Heir
and Yaidi lost.
+1 (0 0 +1 +1 ) + -1 (- 1 -1 +1 +1) + ( )
Morning countiues but it is lessing.
Action 2 : Rebuilding the Empire's coast Cities and Navy, 2 of 5 years
(all
Year)
Primary Determinant : Internal Politics
Difficulty : Hard (A Lot of Damage and Destruction)
Secrecy : None
Actor : Key Elements
Weight : Normal Action
Modifiers : (-) more and more the discontent and rumors implanted by the
Malar Clan make the rebuilding a little slow.
-1 -1 (-1 -1 +1 0) + (-1 0 +1 +1) + () + () + ()
The prossess picks up but the rumors are staring to be belieaved, and
with what seem to be the aloftness of the Emperor and his clan does not
help quel the rumors.
Action 3: Clan Council Meeting about the Rebuilding slow progress (8th
Month
of the Year)
Due to the destruction of the Clan Council Palace at the Capital city of
Jall the Clan Council meetings are now organized in the Mitur Village at
the
Ra'Isir Home - and the Main Church of Hisaria Religion -.
The church were prepared for the meeting but still it was a very small
room
for such a commotion.
Even from outside the loud voices of the 3 Clan Council Members and
their 3
assistant could be listened
- We have to make a final point in this... - Said Iranu Dertyr I
- What do you meant?, We already have a final point Iranu - responded
Jalir
Malar IV with a threatening voice
- Is better to say that YOU already have a final point and only You -
Responded Milarua
- The Reconstruction is being delayed, the Isir is tired and not very
happy - Said Iranu
- The mourning is the Problem - responded Jalir
- THAT! is not the Problem...THAT! is a tradition from years ago that
even
you and me cannot remember when started.
- Tradition could bring the Empire to the Underground my dear
Milarua....-
Said Jalir looking at Milarua with more hate than ever.
- Then What you want to do ? Deploy resources to the Army.....to you ? -Asked Milarua
- NO....NOT AT ALL...first is the rebuilding
- Please, let easy this meeting...true is that the rebuild process must
be
accelerated - Commented Iranu
- At least you say something right this time...my friend Iranu -
Responded
Jalir to Iranu's Comment
- Then let suggest a Tax Increase - Said Milarua looking how the other
two
were looking at her.- we could use the Extra Coins to help speed up the
Reconstruction
- Or Suggest to increase labor, let the Noble Clan give more of their
wealth
and servants to the rebuilding.
- The Suggestions will be wrote into the books...but still something
must
done NOW
The atmosphere was tense. Jalir was feeling like a living inferno of
hate
towards the Tylop clan and specially towards Milarua. Milarua having no
fear
of Jalir looked always directly to his eyes and Iranu, well, he's
trapped
between the two of them, Trying to escape. The Assistants were
preparing
the books to write the meeting's resolutions while Iranu, Jalir and
Milarua
looked at each other thinking, and only the gods know what.
Primary Determinant : Internal Politics
Difficulty : Hard (Great Discontent of the Malar Clan and a lot of
disagreements between Clan Council Members )
Secrecy : Fair (the Isir know about the meeting but not exactly about
what
the meeting is - just rumors)
Actor : The Clan Council
Weight : Normal Action
Modifiers :
-1 (+1 +1 +1 +1) = +3 Complete Success
The clan stops it fighting long anough to figure out a way to get the
rebuilding project going better. +1 for the rest of the building
project.
Action 4: Spying Goth Malar III (10th Month of the Year)
( Please read Add-on history Titled : Beginning of the End : Fears and
Rumors )
Primary Determinant : Internal Politics
Difficulty : Very Hard (Goth is considered the best Y'dis Guard)
Secrecy : Great (Milarua and Klop are the Only ones to know about Goth
Malar
actions)
Actor : Key Elements
Weight : Normal Action
Modifiers : (+) Klop is very good spying
(+) Also Klop have a Pendant with Magic Protection
-2 +2 (-1 +1 0 0) = 0 Mixed Results
While Klop is does manage to see Goth a few times. Goth's skills are
much better then original though, and he seems to keep leading Klop into
a dead end. It is just seems to be a game of cat and mouse but WHO is
the mouse.