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Actions in Game Year 1408

Society Name: Celpalar

Action 1
Strategic, external (Year 5 of 5)
Type: Observation/diplomatic Actor: Ephors
Expedition to northwest Qaiyore (Studying Annaeyana)
Weight: Single
Secrecy: Result
Primary Determinant: Resources/Relations
Task: hard
Secondary: scholastics, magic

The wizards and wise men of the expedition continue to study Annaeyana as thoroughly as possible, before finally returning home.

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Final Result: Secret

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Action 2
Strategic, internal (year 3 of 3)
Type: Develop/invest Actor: Tol'aland
Archealogical dig in ruins of the original University in Areneth
Weight: single
Secrecy: None
Primary Determinant: Wealth/resources
Task: Normal
Secondary: Scholastics, magic, experienced labor force (from port work) and knowledgeable workers (students, faculty) redily available. Funds for equipment, food, and to hire workers also readily available.
Reaction: Business as usual

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Final Result: +1 +2 + (0 1 0 0) + (-1 +1 -1 -1 ) + (-1 0 +1 0) = +2 Complete success!

Suggestion: The dig finds much to interest the scholars of the university which will have to be sifted through in the coming years. Amongst the wax-protected scrolls and parchments, flasks and leather tomes, a few small trinkets of a magical nature are also unearthed, one of which bear an inscription concerning the floating city. In amongst the maps, details of the lands northeast of Celpalar, the island known as Avaerand, are found.

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Action 3
Strategic, internal (year 1 of 4)
Type: Develop/invest Actor: Kings
Upgrading of military
Weight: single
Primary Determinant: Scholastics? (expertise in war&strategy)
Task: Hard? (already fine force, massive undertaking0
Secondary: Urgency of coming threat/conflict, philosophical leanings of society
Reaction: Heroic

An all out attempt to upgrade the quality of Celpalar's armed forces. Digging through the archives and papers of legendary military leaders, reviewing past conflicts, and analyzing what is known of the way others in Qaiyore wage war to develop organization and tactics. Systematic activation of all citizens for retraining and physical conditioning, wargames between the standing army and navy and the reserve units, overhaul of equipment, and intense training of standing forces. Refit of vessels, including merchant marine ships (may adversely affect trade).

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Result so far: +2 -1 +1 + (+1 +1 0 +1) + ( ) + ( ) + ( )

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Action 4
Strategic, internal (year 1 of 4)
Type: Develop/ invest Actor: Mel-tol
Improving magic
Weight: Single
Prmary determinant: Scholastics? (research and study)
Task: Very hard?
Secondary: Relations (gaining knowledge from other nations), Magic,
Urgency, possible boost from success in action 2
Reaction: Risky (when dealing with the unknown....)

The mages attempt to recreate some of the lost magics of old using historic accounts and diaries from wizards of the past. Also exploartion of new spells and theories is intensified. A definite boost would come from translation of any of the works from the wizard tower.

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Result so far: +2 -2 +2 + (-1 -1 0 -1) + ( ) + ( ) + ( )

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